The past few days I spent some time with my friends C++ and DirectX, I haven’t seen them in the same place in a while, so it was quite an Adventure.
Here’s a little preview of what I’M working on, I’ll post the source and executable later today.

The past few days I spent some time with my friends C++ and DirectX, I haven’t seen them in the same place in a while, so it was quite an Adventure.
Here’s a little preview of what I’M working on, I’ll post the source and executable later today.
Posted by RebelMoogle @ 1:36 pm
Hi there,
Here’s a little Prototype for the User Interface Engineering course I’m currently attending.
Our project consists of creating games which should help the user to get used to interacting with a multitouch tabletop interface.
This particular prototype should taje the fear of touching the tabletop and teaching simple interactions such as single touch and touch and hold.
You can test the prototype with your mouse:
Left click: let a bubble explode,
right click (hold): blow up a bubble (but don’t let it get to big
)
Download [.7z]
The Prototype was programmed in four hours using XNA.
If something should not work or you find any bugs, please let me know!
greets,
John
Posted by RebelMoogle @ 12:16 am
Hi there!
I just added the FlowPlay 2D Prototype to the Projects Page.
Be sure to check it out. We’re currently working on the 3D Version.
Also I fixed a minor thing in the Sphere Editor, the current version is now available for download.
Now back to work on FlowPlay and Tankdogs. (shaders and collision detection)
greets,
John
Posted by RebelMoogle @ 2:44 pm
Tags: demos, downloads, flowplay, programs, sphere editor, update
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